[MUD-Dev] It's About Time Department (Mule Characters)

Madrona Tree madronatree at hotmail.com
Tue Jun 18 12:53:06 CEST 2002


From: "John A. Bertoglio" <jb at co-laboratory.com>

> The use of pack mules (or pack "anything else" animals) in muds
> allows for a portable "house/locker/chest" without the persona
> needing to be burdened with adventuring gear. Seems like a good
> idea.

UO had pack mules.  You bought them from the stablemaster and told
them to follow you around, and they did (very, very slowly ;)).
They *were* a great idea, especially for loggers/miners with their
heavy ore/logs.  That is, until some griefer came up and
one-shot-killed your severely weak mule and stole all the goods
inside.  All of a sudden the pack mule idea wasn't a very good one,
any more.

It *could* be great, though.  :)

Madrona Tree.
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