[MUD-Dev] It's About Time Department (Mule Characters)
Madrona Tree
madronatree at hotmail.com
Tue Jun 18 12:53:06 CEST 2002
From: "John A. Bertoglio" <jb at co-laboratory.com>
> The use of pack mules (or pack "anything else" animals) in muds
> allows for a portable "house/locker/chest" without the persona
> needing to be burdened with adventuring gear. Seems like a good
> idea.
UO had pack mules. You bought them from the stablemaster and told
them to follow you around, and they did (very, very slowly ;)).
They *were* a great idea, especially for loggers/miners with their
heavy ore/logs. That is, until some griefer came up and
one-shot-killed your severely weak mule and stole all the goods
inside. All of a sudden the pack mule idea wasn't a very good one,
any more.
It *could* be great, though. :)
Madrona Tree.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list