[MUD-Dev] Text Muds vs Graphical Muds
Jeff Lindsey
Jeff at nextelligence.com
Wed Jun 19 08:55:34 CEST 2002
Kwon said:
> I don't doubt that people view graphical systems as "superior" but
> that's what flashy graphics do for you. On the other hand, I've
> heard alot of my friends complain about the lack of community on
> MMORPG's and state that as a reason why they continue to play text
> muds. I've run across a few text muds whose systems greatly
> exceed that of any graphical mud I've seen, and I'd even bet that
> most stock muds are more flexible than graphical muds (due to
> necessity).
I was assuming the original post considered populations on a
game-by-game basis.
-Jeff
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list