[MUD-Dev] Synchronizing Client and Server...

Fred Clift fred at clift.org
Fri Mar 15 11:16:43 CET 2002


On Thu, 14 Mar 2002, Vincent Archer wrote:

> Real payloads and time-synchronisation don't go well together,

As an aside, you do want to make sure and use the same transport for
time calculations as you do for the rest of your data.

Specifically, I mean dont use something like ICMP for time
synchronization and udp for the rest of your data.  Many routers in
the world are configured to give less priority to ICMP over other
protocols.

You still might want time-sync specific packets, but make the all of
the same time so they get routed and prioritized similar to the rest
of your data.

Fred

--
Fred Clift - fred at clift.org -- Remember: If brute
force doesn't work, you're just not using enough.

_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list