[MUD-Dev] Developing A Web Generator
Derek Snider
derek at idirect.com
Wed May 1 14:28:10 CEST 2002
From: Kyndig
> To be sucessful, there needs to be flexibility in the cgi for all
> derivitive game servers. Would the best method of handling be the
> request of a 'standard upload template' in order to determine that
> games layout.
I'd recommend an XML derived format for the non-server specific
format.
If you do it right, it might even end up being the next area file
format standard...
MZML - MUD Zone Markup Language
MDML - MUD Data Markup Language
MAML - MUD Area Markup Language
MWML - MUD World Markup Language
-Thoric
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