[MUD-Dev] Reputation systems
J C Lawrence
claw at kanga.nu
Thu Aug 14 23:32:46 CEST 2003
On Mon, 11 Aug 2003 13:28:30 -0700
Edward Castronova <Castronova> wrote:
> I have nothing to add in terms of building rep systems, but I'd like
> to stress my needs as a player instead.
> 1. I would like reputation effects to protect me from lowbie ganking
> catasses on PvP servers. Old issue in this community, I know.
Okay, how might this be done?
> 2. I would like my own reputation to be portable across games. Has
> this been brought up?
What are you defining as a "reputation" here, an individual player's
ideas on a topic, or some uniformly derived system computation?
> Also, see Peter Kollack's work on online reputations.
Any particular references you can recommend?
--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw at kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.
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