[MUD-Dev] Reputation systems: a possible path for investigation
J C Lawrence
claw at kanga.nu
Thu Aug 14 23:40:38 CEST 2003
On Tue, 12 Aug 2003 02:41:53 -0700
Brian Green <Brian> wrote:
> When the PK hunters are most active, you will regularly see lists
> posted of known PKers and their fighting styles. A fully developed
> reputation system would definitely hinder a niche group like this.
Absolutely, if the reputations are system derived, system computed, and
system defined. If they're not, then it would seem to potentially
provide a rich feeding ground for knowledge miners.
> The tradeoffs are interesting.
Oh yeah.
> That difference is that people will accept that humans make mistakes,
> but will probably expect a reputation system provided by the game to
> be much less prone to error. It's easier for humans to quickly adjust
> information that has been demonstrated to be incorrect.
Yup, good point. Or, as Larry McVoy puts it, "bullshit filters".
> If you as a designer allow any significant amount of errors into your
> system, you will most likely find that people will not pay attention
> to the system you're provided.
I'm not so sure about this. If you make it excessively easy to enter
data into the system, but the reported value of a datum in the system is
a product of its intersections with other data and its support by those
who receive the hint then there's the potential for it to become a
typical icerberg structure self-reinforcing authority structures (items
accepted as "truth" becomes increasingly hard to belie, no matter their
fallacy).
> This also falls prey to people that try to game the system. If a
> player can get a good rep from his mules and cronies in order to use
> your system as his personal warez FTP server, I'm sure someone will do
> that if the costs aren't prohibitive.
( FTP servers == offsite backups )
O
o
.
--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw at kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list