[MUD-Dev] Star Wars Galaxies: 1 character per server
Amanda Walker
amanda at alfar.com
Wed Jan 22 09:41:29 CET 2003
On Monday, January 20, 2003, at 10:08 AM, Damion Schubert wrote:
> At that point, don't you start to lose the character
> differentiation that makes online entertainment interesting?
In many cases, character differentiation isn't what makes it
interesting, but rather player differentiation.
In most games so far, especially class-centric ones, the characters
tend to be cardboard cutouts anyway.
Amanda Walker
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list