[MUD-Dev] Programming Languages and I/O Algorithms
Ben Chambers
bjchamb at bellsouth.net
Fri Jan 24 18:13:27 CET 2003
Which language is prefferred for mud design? C/C++ provides speed
but Java adds a lot of flexibility. Furthermore how do most muds
handle incoming commands in order to minimize lag? I was thinking
some sort of queue sorted by criticality of the type of event, but
then you have to pre-process all the events and sort the queue which
then creates lag in the process. What are some common solutions?
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