[MUD-Dev] Horizons

Threshold RPG business at threshold-rpg.com
Sun May 25 19:39:48 CEST 2003

On 23 May 2003, at 17:26, Matt Mihaly wrote:

> How are they going to
>   a) Ensure that 99% of those models are never seen by other
>   players (since they will be crap).
>   b) Ensure that 99% of the models players WANT to create are not
>   allowed into the game (imagine the constant client updates).

LOL. These are always my questions whenever some game proposes such

<EdNote: .signature comment deletia>

Michael Hartman, J.D. (http://www.threshold-rpg.com)
President & CEO, Threshold Virtual Environments, Inc.

MUD-Dev mailing list
MUD-Dev at kanga.nu

More information about the mud-dev-archive mailing list