[MUD-Dev] Expected value and standard deviation.

Zach Collins {Siege} zcollins at seidata.com
Thu Sep 4 18:31:05 CEST 2003


On Thu, 4 Sep 2003, Freeman, Jeff wrote:
> From: Zach Collins (Siege) [mailto:zcollins at seidata.com]

>> To summarize, I think that managing the mean and statistical
>> deviation of a bell curve is a fine idea, but it's an idea which
>> many of us have been using all along.

> As an advancement mechanic?  Can you give examples?

> I like the idea in concept, but I'm having trouble thinking of any
> implementation that doesn't play-out the same as just increasing
> the player's power-level, in the traditional way.

That was my point, that the traditional mechanic of XdY+Z dice rolls
are a common means of manipulating a normal distribution.

--
Zach Collins
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