[MUD-Dev] Grief teaching? (Was: Re: Why doesn't Lineage count as the most popular MMOG ever?)
ghovs
ghovs at plex.nl
Tue Sep 9 13:59:22 CEST 2003
burra at alum.rpi.edu wrote:
> From: Chris Holko
>> Actually would not EQ be the first here? You can learn other
>> languages from other players. While crude it did work that way. I
>> am not sure about UO, been so long since I played that game but I
>> thought they had a similar dynamic for skills. SWG may be more
>> direct, but similarities exist.
> UO originally did have 'learn by watching', which was kind of a
> passive version of being taught. Problem was you didn't have a
> choice but to learn, which led to grief teaching and the system
> being disabled.
In my personal, dreadfully limited experience, one of the biggest
barriers you struggle to overcome in a MUD/MMORPG is to acquire new
skills.
How can one be grief-taught? I know I experienced it in school --
but in this context?
rgds,
ghovs
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