[MUD-Dev] Re: ghost mode (was Re: SW:G)
Lars Duening
lars at bearnip.com
Wed Sep 10 21:01:54 CEST 2003
On Wednesday, September 10, 2003, at 11:05 AM, Vladimir Cole wrote:
> I can say without a doubt that if I were able to ghost in
> Everquest I would have been able to save the guild I lead over
> four months of hard (but fun) work.
Uhm, if for you those four months were fun, why would you want to
spoil them for yourself? Just because a game designer puts in a
ghost mode, that doesn't mean that you have to use it.
--
Lars Duening; lars at bearnip.com
GPG Key: http://www.bearnip.com/lars/lars-duening.gpgkey
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