[MUD-Dev] ghost mode

Corey Crawford ccrawford at seventh.net
Thu Sep 11 12:25:48 CEST 2003


Thursday, September 11, 2003, 10:21:40 AM, Amanda Walker wrote:

> I have to say that if MMORPG combat involved actual skill, I'd
> find it much more engaging.  In games where I don't have to worry
> about being looted of stuff I use elsewhere in the game, I have
> great fun with PvP.

There are games that do this, Planetside is the one that comes to
mind. There are also numerous MUDs that have a Quake-style setup
(TRON, Genesis) with ranking boards and everything.

But if player skill is used at all then it's not really an RPG, is
it?

What you are looking for is a Massively Multiplayer Online Game like
Jedi Knight Online. Or Deus Ex Online. But can those be called RPGs?

Unfortunantly, no MMOs have jumped on that boat yet. It would be
much more fun than clicking 'attack' and watching the fight ensue.

--
Corey Crawford
ccrawford at seventh dot net
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