[MUD-Dev] [News] Virtual goods--Oh, the controversy!

Otis Viles drey at speakeasy.org
Tue Apr 13 12:23:18 CEST 2004


Paolo Piselli wrote:

> IMO, a player who has 'purchased' their character with logged time
> is more likely to contribute to the long-term health of the game
> in many ways.  OTOH, it is concievable that a player who has
> 'purchased' their character with money is more likely to grief
> play, demoralize players who cannot afford to buy power, and
> otherwise negatively impact the long-term health of the game.

I wish that were true. As a MUD admin, I can honestly say that many
of the players who log the most time are the most obnoxious to new
players in terms of grief play and general noob bashing.
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