April 2004 Archives by thread
Starting: Thu Apr 1 08:56:22 CEST 2004
Ending: Fri Apr 30 00:21:01 CEST 2004
Messages: 291
- [MUD-Dev] 2d mapping in SQL
Byron Ellacott
- [good] Re: [MUD-Dev] Parser engines
Mike Rozak
- [MUD-Dev] Player Justice
Koster
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (the firstone :))
Koster
- [MUD-Dev] [BIZ] Playas Pay to Spread the Luv
Michael Tresca
- [MUD-Dev] DGN NEWS: Master's thesis on quest systems for MMORPGs
Douglas Goodall
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (the firstone :))
Michael Sellers
- [MUD-Dev] [TECH][TOOLS] SCM systems
ceo
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (the first one :))
Luca Girardo
- [MUD-Dev] Parser engines
Robert Zubek
- [MUD-Dev] Mogi from Newtgames
Olivier Lejade
- [MUD-Dev] Client side simulation
Nate Combs {Home}
- [MUD-Dev] 2d mapping in SQL
Matt Chatterley
- [MUD-Dev] Parser engines
Brian Hook
- [MUD-Dev] Client side simulation
dienw
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (the firstone :))
ceo
- [MUD-Dev] Player Justice
Baar - Lord of the Seven Suns
- [MUD-Dev] Parser engines
Travis Casey
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (the firstone :))
Mike Rozak
- [MUD-Dev] Client side simulation
Amanda Walker
- [MUD-Dev] Client side simulation
Thomas Tomiczek
- [MUD-Dev] Player Justice
cruise
- [MUD-Dev] Player Justice
Jeff Fuller
- [MUD-Dev] Source data on Crossbow
werda555 at yahoo.com
- [MUD-Dev] Client side simulation
Artur Biesiadowski
- [MUD-Dev] Player Justice
Michael Sellers
- [MUD-Dev] Player Justice
Koster
- [MUD-Dev] Middleware (was re: Sun's Sim Server and Gordon's 10 Reasons (thefirstone :))
Michael Sellers
- [MUD-Dev] Announcement: Community Work Symposium - May 21
T.L. Taylor
- [MUD-Dev] 2d mapping in SQL
Byron Ellacott
- [MUD-Dev] Client side simulation
Byron Ellacott
- [MUD-Dev] Player Justice
Freeman
- [MUD-Dev] Player Justice
Travis Nixon
- [MUD-Dev] Middleware (was re: Sun's Sim Server and Gordon's 10 Reasons (thefirstone :))
Tess Snider
- [MUD-Dev] Player Justice
Paul Schwanz
- [MUD-Dev] Player Justice
John Buehler
- [MUD-Dev] Player Justice
Eric Random
- [MUD-Dev] Player Justice
Tom
- [MUD-Dev] Middleware
ceo
- [MUD-Dev] Player Justice
Matt Mihaly
- [MUD-Dev] [NEWS] Final Fantasy XI debut on PS2 in US
kennerly at sfsu.edu
- [MUD-Dev] 2d mapping in SQL
Matt Chatterley
- [MUD-Dev] Random Placename Generation
Matt Chatterley
- [MUD-Dev] Middleware (was re: Sun's Sim Server and Gordon's 10Reasons (thefirstone :))
Derek Licciardi
- [MUD-Dev] 2d mapping in SQL
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] [TECH][TOOLS] SCM systems
Jon A. Lambert
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (thefirstone :))
Mike Rozak
- [MUD-Dev] Middleware
Luca Girardo
- [MUD-Dev] Habitat Redux
Mirjam Eladhari
- [MUD-Dev] Middleware (was re: Sun's Sim Server and Gordon's 10 Reasons (thefirstone :))
Amanda Walker
- [MUD-Dev] MUD-Dev Convention Report
David Kennerly
- [MUD-Dev] Licensed setting MMOGs
Matt Mihaly
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Matt Mihaly
- [MUD-Dev] Player Justice
Freeman
- [MUD-Dev] Licensed setting MMOGs
Taylor Daynes
- [MUD-Dev] Random Placename Generation
Joshua Hughes
- [MUD-Dev] Random Placename Generation
Ben Hawes
- [MUD-Dev] Licensed setting MMOGs
Christopher Allen
- [MUD-Dev] Licensed setting MMOGs
Michael Sellers
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Jeff Fuller
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John Buehler
- [MUD-Dev] Licensed setting MMOGs
Matt Mihaly
- [MUD-Dev] Dangers of Middleware
Mike Rozak
- [MUD-Dev] Licensed setting MMOGs
Christopher Allen
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Matt Mihaly
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John Buehler
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John Buehler
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (the firstone:))
Thomas Tomiczek
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Jeff Fuller
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Brian Hook
- [MUD-Dev] Paranoia
Ragnar Lonn
- [MUD-Dev] re: Sun's Sim Server and Gordon's 10 Reasons (thefirstone:))
David Kennerly
- [MUD-Dev] Player Justice
Amanda Walker
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Amanda Walker
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Matt Mihaly
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Matt Mihaly
- [MUD-Dev] Less constrained environments
Chris Duesing
- [MUD-Dev] MMOG money-making clients
ceo
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Otis Viles
- [MUD-Dev] Middleware (was re: Sun's Sim Server andGordon's10Reasons (thefirstone :))
Matt Chatterley
- [MUD-Dev] MudDev FAQ - part 2
Marian Griffith
- [MUD-Dev] Random Placename Generation
Matt Chatterley
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Marian Griffith
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
J C Lawrence
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Travis Casey
- [MUD-Dev] MMOG money-making clients
Koster
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John Buehler
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John Buehler
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Jeff Fuller
- [MUD-Dev] MMOG money-making clients
Valerio Santinelli
- [MUD-Dev] Gay Characters in Videogames
Michael Tresca
- [MUD-Dev] Re: MUD-Dev Digest, Vol 11, Issue 10
kihyun \{GTA Interactive\}
- [MUD-Dev] Player Justice
Freeman
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Stone
- [MUD-Dev] Less constrained environments
John MacQueen
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Jeff Fuller
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John MacQueen
- [MUD-Dev] Player Justice
Paul Schwanz
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Brian Hook
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Paul Schwanz
- [MUD-Dev] Gay Characters in Videogames
Tess Snider
- [MUD-Dev] Gay Characters in Videogames
Matt Mihaly
- [MUD-Dev] Gay Characters in Videogames
Darksuit
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Paolo Piselli
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Jeff Fuller
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Kevin N Shallow
- [MUD-Dev] Licensed setting MMOGs
Christopher Allen
- [MUD-Dev] Licensed setting MMOGs
Ian McDonald
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Douglas Goodall
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Douglas Goodall
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Otis Viles
- [MUD-Dev] Gay Characters in Videogames
Douglas Goodall
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Ryan S. Dancey
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Amanda Walker
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Paul Schwanz
- [MUD-Dev] Player Justice
Paul Schwanz
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Matt Mihaly
- R: [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Ghilardi Filippo
- [MUD-Dev] [BoardGameDesign] Fog of War (to Robert & dr1010xltd) (fwd)
J C Lawrence
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
baar at imperian.com
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Paolo Piselli
- [MUD-Dev] Gay Characters in Videogames
Michael Tresca
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Otis Viles
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
J C Lawrence
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Vincent Archer
- Online economies was RE: [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Brian Hook
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Amanda Walker
- [MUD-Dev] [Tech] Functional languages
sproctor at ccs.neu.edu
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Brian Miller
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Jeff Fuller
- PvP vs. PvE was Re: [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Brian Hook
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Eric Random
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Eric Random
- [MUD-Dev] Random Placename Generation
Hans-Henrik Staerfeldt
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
John Buehler
- [MUD-Dev] Kaczynski's Law
Freeman
- [MUD-Dev] Kaczynski's Law
Michael Sellers
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
baar at imperian.com
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Thomas Tomiczek
- [MUD-Dev] Kaczynski's Law
cruise
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Chris Duesing
- [MUD-Dev] Kaczynski's Law
Hans-Henrik Staerfeldt
- [MUD-Dev] Playing catch-up with levels [WAS Virtual goods--Oh, the controversy!]
Byron Ellacott
- [MUD-Dev] [News] Virtual goods--Oh, the controversy!
Steven King
- [MUD-Dev] Kaczynski's Law
Freeman
- [MUD-Dev] Kaczynski's Law
J C Lawrence
- [MUD-Dev] Playing catch-up with levels [WAS Virtual goods--Oh, the controversy!]
Steven King
- [MUD-Dev] RE: PvP vs. PvE
Rob C
- [MUD-Dev] Kaczynski's Law
Mike Rozak
- [MUD-Dev] Kaczynski's Law
Michael Sellers
- [MUD-Dev] Kaczynski's Law
Mike Rozak
- [MUD-Dev] notes from MUD Dev conf and GDC
matt at ironrealms.com
- [MUD-Dev] Kaczynski's Law
Michael Sellers
- [MUD-Dev] (no subject)
Travis Nixon
- [MUD-Dev] notes from MUD Dev conf and GDC
Mirjam Eladhari
- [MUD-Dev] notes from MUD Dev conf and GDC
Luca Girardo
- [MUD-Dev] Kaczynski's Law
Jon A. Lambert
- [MUD-Dev] Kaczynski\'s Law
jfreeman at soe.sony.com
- [MUD-Dev] Gay Characters in Videogames
Jon A. Lambert
- [MUD-Dev] notes from MUD Dev conf and GDC
Ren Reynolds
- [MUD-Dev] notes from MUD Dev conf and GDC
Jonas Heide Smith
- [MUD-Dev] notes from MUD Dev conf and GDC
Brian 'Psychochild' Green
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] Gay Characters in Videogames
matt at ironrealms.com
- [MUD-Dev] Playing catch-up with levels
Byron Ellacott
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] Story Generators
Douglas Goodall
- [MUD-Dev] ADMIN Changes to the list page
J C Lawrence
- [MUD-Dev] Playing catch-up with levels
Craig Huber
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Kaczynski\'s Law
Robert Flesch
- [MUD-Dev] DESIGN: Active and Inactive currency
Edward Glowacki
- [MUD-Dev] DESIGN: Active and Inactive currency
Ian McDonald
- [MUD-Dev] DESIGN: Active and Inactive currency
Paul Schwanz
- [MUD-Dev] Re: MUD-Dev Digest, Vol 11, Issue 19
Chanur Silvarian
- [MUD-Dev] DESIGN: Active and Inactive currency
Matt Chatterley
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] Playing catch-up with levels
Michael Sellers
- [MUD-Dev] DESIGN: Active and Inactive currency
baar at imperian.com
- [MUD-Dev] DESIGN: Active and Inactive currency
baar at imperian.com
- [MUD-Dev] Playing catch-up with levels
Ben Hawes
- [MUD-Dev] Playing catch-up with levels
Jeff Fuller
- [MUD-Dev] DESIGN: Active and Inactive currency
Brian Thyer
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] DESIGN: Active and Inactive currency
Pileborg Joachim - FMT
- [MUD-Dev] Playing catch-up with levels
Jeff
- [MUD-Dev] Playing catch-up with levels
Byron Ellacott
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] Playing catch-up with levels
Craig Huber
- [MUD-Dev] Playing catch-up with levels
Craig Huber
- [MUD-Dev] Playing catch-up with levels
John Arras
- [MUD-Dev] Playing catch-up with levels
jfreeman at soe.sony.com
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] Playing catch-up with levels
Jeremy Gaffney
- [MUD-Dev] Playing catch-up with levels
Threshold RPG
- [MUD-Dev] Re: MUD-Dev Digest, Vol 11, Issue 19
Threshold RPG
- [MUD-Dev] Playing catch-up with levels
Threshold RPG
- [MUD-Dev] Playing catch-up with levels
Threshold RPG
- [MUD-Dev] Kaczynski\'s Law
Freeman
- [MUD-Dev] Playing catch-up with levels
Kwon J. Ekstrom
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] Re: Bringing in friends
Pat Ditterline
- [MUD-Dev] Playing catch-up with levels
Hulbert
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] Playing catch-up with levels
Matt Chatterley
- [MUD-Dev] Re: Bringing in friends
Amanda Walker
- [MUD-Dev] Playing catch-up with levels
John Buehler
- [MUD-Dev] DESIGN: Active and Inactive currency
John Buehler
- [MUD-Dev] Playing catch-up with levels
Vincent Archer
- [MUD-Dev] Kaczynski\'s Law
Freeman
- [MUD-Dev] Playing catch-up with levels
Kwon J. Ekstrom
- [MUD-Dev] Playing catch-up with levels
Kwon J. Ekstrom
- [MUD-Dev] Playing catch-up with levels
Kwon J. Ekstrom
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] DESIGN: Active and Inactive currency
Paul Schwanz
- [MUD-Dev] DESIGN: Active and Inactive currency
Douglas Goodall
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Playing catch-up with levels
Matt Mihaly
- [MUD-Dev] [biz][tech][dgn][soc] Ten MMOG's you don't want to do...
Freeman
- [MUD-Dev] [biz][tech][dgn][soc] Ten MMOG's you don't want to do...
Eli Stevens \{WG.c\}
- [MUD-Dev] Playing catch-up with levels
Kwon J. Ekstrom
- [MUD-Dev] DESIGN: Active and Inactive currency
John Buehler
- [MUD-Dev] Playing catch-up with levels
Zach Collins {Siege}
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] [biz][tech][dgn][soc] Ten MMOG's you don't want to do...
Sean Howard
- [MUD-Dev] Playing catch-up with levels
Lars Duening
- [MUD-Dev] DESIGN: Active and Inactive currency
Matt Chatterley
- [MUD-Dev] [biz][tech][dgn][soc] Ten MMOG's you don't want to do...
ceo
- [MUD-Dev] Playing catch-up with levels
Matt Chatterley
- [MUD-Dev] Playing catch-up with levels
Stephen Routledge
- [MUD-Dev] Playing catch-up with levels
Zach Collins {Siege}
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] [biz][tech][dgn][soc] Ten MMOG's you don't want to do...
Mike Rozak
- [MUD-Dev] DESIGN: Active and Inactive currency
Castronova
- [MUD-Dev] DESIGN: Active and Inactive currency
John Buehler
- [MUD-Dev] DESIGN: Active and Inactive currency
John Buehler
- [MUD-Dev] DESIGN: Active and Inactive currency
John Buehler
- [MUD-Dev] Playing catch-up with levels
John Buehler
- [MUD-Dev] [biz][tech][dgn][soc] Ten MMOG's you don't want to do...
Nathan Yospe
- [MUD-Dev] DESIGN: Active and Inactive currency
sziisoft
- [MUD-Dev] DESIGN: Active and Inactive currency
Douglas Goodall
- [MUD-Dev] DESIGN: Active and Inactive currency
Eric Random
- [MUD-Dev] DESIGN: Active and Inactive currency
Matt Chatterley
- [MUD-Dev] DESIGN: Active and Inactive currency
Alistair Milne
- [MUD-Dev] DESIGN: Active and Inactive currency
Adam Helps
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] DESIGN: Active and Inactive currency
Kirinyaga
- [MUD-Dev] DESIGN: Active and Inactive currency
cruise
- [MUD-Dev] DESIGN: Active and Inactive currency
Douglas Goodall
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Playing catch-up with levels
John Buehler
- [MUD-Dev] DESIGN: Active and Inactive currency
John Buehler
- [MUD-Dev] Playing catch-up with levels
Steven King
- [MUD-Dev] DESIGN: Active and Inactive currency
Steven King
- [MUD-Dev] DESIGN: Active and Inactive currency
Matt Chatterley
- [MUD-Dev] Playing catch-up with levels
Steven King
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] Playing catch-up with levels
Amanda Walker
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] DESIGN: Active and Inactive currency
Rayzam
- [MUD-Dev] Playing catch-up with levels
John Buehler
- [MUD-Dev] DESIGN: Active and Inactive currency
brian at thyer.net
- [MUD-Dev] Playing catch-up with levels
John Buehler
- [MUD-Dev] Playing catch-up with levels
Travis Nixon
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Playing catch-up with levels
Travis Nixon
- [MUD-Dev] Playing catch-up with levels
cruise
- [MUD-Dev] Playing catch-up with levels
Steven King
- [MUD-Dev] Playing catch-up with levels
Douglas Goodall
- [MUD-Dev] Playing catch-up with levels
ext.Christer.Enfors at tietoenator.com
- [MUD-Dev] Playing catch-up with levels
Vincent Archer
- [MUD-Dev] Playing catch-up with levels
Valerio Santinelli
- [MUD-Dev] Playing catch-up with levels
Threshold RPG
- [MUD-Dev] DESIGN: Active and Inactive currency
Freeman
- [MUD-Dev] Playing catch-up with levels
Kwon J. Ekstrom
- [MUD-Dev] Playing catch-up with levels
ext.Christer.Enfors at tietoenator.com
- [MUD-Dev] DESIGN: Active and Inactive currency
Kirinyaga
- [MUD-Dev] DESIGN: Active and Inactive currency
Eric Random
- [MUD-Dev] RE: MUD-Dev Digest, Vol 11, Issue 23
Alex Chacha
- [MUD-Dev] Playing catch-up with levels
Sean Howard
- [MUD-Dev] Playing catch-up with levels
Byron Ellacott
- [MUD-Dev] DESIGN: Active and Inactive currency
baar at imperian.com
- [MUD-Dev] Playing catch-up with levels
Eli Stevens \{WG.c\}
Last message date:
Fri Apr 30 00:21:01 CEST 2004
Archived on: Fri Dec 28 23:25:46 CET 2012
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