[MUD-Dev] Playing catch-up with levels
cruise
cruise at casual-tempest.net
Tue Apr 20 08:18:20 CEST 2004
Amanda Walker wrote:
> On Apr 18, 2004, at 7:28 PM, Byron Ellacott wrote:
>> Of course, that still leaves the problem of how to deal with
>> Candice joining your game two months after her good friends Alice
>> and Bob: can Candice meaningfully play with Alice and Bob?
> In most currently available MMORPGs, the answer is "no, not
> without special effort on Alice and Bob's part." This means that
> referrals actually end up having a negative incentive.
This, perhaps, would be an excellent use for player-driven quests.
Alice and Bob can create a quest or several, if needed, to quickly
bring Candice up to speed. I'm well aware of the various abuses
possible with such schemes (and which were thoroughly debated
recently), but I thought it would be worth mentioning as an
excellent additional use for such a system.
--
[ cruise / casual-tempest.net / transference.org ]
"quantam sufficit"
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