[MUD-Dev] Metric vs. English System of Measurement in Games

cruise cruise at casual-tempest.net
Tue Dec 21 12:07:52 CET 2004


Michael Hartman wrote:

> I would be interested to see if this was a question any other
> developers wrestled with, and if so what did you decide (and how
> did you decide it) ?

There's no real need to use either - you've just invented an entire
geography and history, it shouldn't be too much of stretch to have
new units too, as long as they are easy enough to remember. Or can
be unitless, if you really want - distance=500 and it doesn't matter
what it's five-hundred of.

--
[ cruise / casual-tempest.net / transference.org ]
   "quantam sufficit"
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