[MUD-Dev] Death and Permadeath and Corpse Retrieval
Sean Middleditch
elanthis at awesomeplay.com
Thu Jan 22 22:11:53 CET 2004
On Thu, 2004-01-22 at 04:09 +0000, Ben Hawes wrote:
> T H wrote:
> So change the definition of "evil" behaviour - it doesn't /have/
> to be killing other players - no more than all quests have to be
> fed-ex ... that just happens to be the easy option.
My point exactly, summed up in one sentence. Thank you. ;-)
--
Sean Middleditch <elanthis at awesomeplay.com>
AwesomePlay Productions, Inc.
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