[MUD-Dev] MUD client popularity

Brian Hook brianhook at pyrogon.com
Mon Jan 26 22:04:05 CET 2004

After dorking with telnet for a couple of days, I've reached the
conclusion that MUDding with telnet is intolerably painful.  This
has led me to conclude that players have got to -- I mean, GOT TO --
be using some kind of MUD clients instead of using telnet
(especially given that MS Telnet is basically non-functional).

Does anyone have actual data from their MUDs indicating what
percentage of users are using telnet vs. dedicated/embedded MUD

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