[MUD-Dev] [NEWS] Warhammer Online Cancelled -- Why?
Richard A. Bartle
richard at mud.co.uk
Fri Jun 25 14:13:11 CEST 2004
>From this week's MCV (print magazine), which I received this
morning:
--------8<----------------
CLIMAX MMOG COULD SURVIVE
Des[ite Games Workshop telling its investors that its ambitious
Warhammer Online MMORPG had been canned, developer Climax is
confident that some - or even all - of the project could be
salvaged.
At the start of the week, GW told the City it was terminating the
project (due to be published by Sega), "following a full review of
the progress, costs to date and cuture costs of the project."
The decision to close it came when it was clear the initial costs
wouldn't be covered.
Karl Jeffery, Climax CEO, explained to MCV: "The game itself is
golden, and the studio working on the game is still busy - now
we're just taking the chance to present the game to potential
partners.
--------8<----------------
Looks like they haven't given up hope yet, then.
Richard
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