[MUD-Dev] Shift in time
Sunny Gulati
sunnywiz at gmail.com
Sat Oct 2 21:58:13 CEST 2004
Mark 'Kamikaze' Hughes wrote:
> I've been working most weekends on my graphical MUD, and when my
> current contract ends tomorrow I'll have even more time to work on
> it. But there isn't a lot of contribution to make at present.
> I've got a working event system, a large disk-cached world model,
> and the client all working. I have the mechanics and world
> detailed out in my design book, but still have most of it to
> implement.
Wow, sounds wonderful. I'd love to read about it. Do you have a
blog where you post your ideas/what you're hoping to accomplish?
I too am working on a mud-project, at this point, about 2-3 hrs a
week. Its a DGD-style .Net based mud driver.. hoping to use
JIT-happy CLR directly rather than interpretting a script language.
If I ... (when I?) get it working, i have some ideas of a
Karma-based mud and/or a 2D-nethack-like mud that I want to do.
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