[MUD-Dev] OpenTNL and DirectPlay (hardware acceleration)

Brett Bibby research at gamebrains.com
Mon Oct 25 07:42:44 CEST 2004


Harlan Beverly wrote:

> I've found two standard Gaming network APIs out there: OpenTNL and
> DirectPlay.  Both provide variable Service reliability, and add
> some cool features as well (such as Interpolation, Scoping, and
> Security).

DirectPlay is being deprecated by Microsoft, so you wouldn't want to
start a new project with it at this point.

  http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_m/directx/ref_entry.asp

Brett
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