[MUD-Dev] DGN: Reasons for play [was: Emergent Behaviors spawnedfrom...]
Jaycen Rigger
jaycen.rigger at sbcglobal.net
Fri Aug 12 20:25:35 CEST 2005
Michael Hartman <mlist at thresholdrpg.com> wrote:
> I can honestly say that I have never heard players of The Sims
> talk about any "achievements" they obtained in the game.
Problems with anecdotes. My wife talks about the stuff she was
finally able to buy for her character all the time, as well as the
quirky "events" that occur around that character.
Different players, different motivations.
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