[MUD-Dev] Metric vs. English System of Measurement in Games

olag at ifi.uio.no olag at ifi.uio.no
Thu Jan 6 16:11:24 CET 2005


Michael Hartman:

> How would you recommend handling things like, for example, text
> descriptions of items and rooms?

> Assuming a non-dynamically generated description, this presents
> difficulties, no?

Depends on the combinatorial explosion. If you only customize based
on a few preferences you can generate them all as static text
strings. Use XML and XSLT! Easy!!

Input:

  <desc>The boat is <unit size="20"/> long.</desc>

Of course the problem in this case is that we use different
measurements for boats and other things in Europe.

New Input:

  <desc>The boat is <unit size="20" context="sea"/> long.</desc>

or

  <desc context="sea">The boat is <unit size="20"/> long.</desc>

Ola
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