[MUD-Dev] DESIGN: WoW quests and content

Amanda Walker amanda at alfar.com
Thu Jan 27 15:50:28 CET 2005


On Jan 25, 2005, at 5:40 PM, Mike Rozak wrote:

>  - WoW's quests are fundamentally the same as any other MMORPG
>  I've tried.

>  - Except that there are more of them and they seem to flow into
>  one another better.

>  - The quest manager UI seems better than other MMORPGs.

So, basically, "the same as any other game except they play better?"

I'd also add; "reasonably often, provide as much xp as camping the
respawn point of some random mob".

> What am I missing? (Perhaps I'm missing some quest/content-design
> subtlety.)

I don't think you're missing anything subtle.  I think it's just the
most playable version of the FedEx quest I've seen so far.

Amanda Walker
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