[MUD-Dev] DESIGN: WoW quests and content
Amanda Walker
amanda at alfar.com
Thu Jan 27 15:50:28 CET 2005
On Jan 25, 2005, at 5:40 PM, Mike Rozak wrote:
> - WoW's quests are fundamentally the same as any other MMORPG
> I've tried.
> - Except that there are more of them and they seem to flow into
> one another better.
> - The quest manager UI seems better than other MMORPGs.
So, basically, "the same as any other game except they play better?"
I'd also add; "reasonably often, provide as much xp as camping the
respawn point of some random mob".
> What am I missing? (Perhaps I'm missing some quest/content-design
> subtlety.)
I don't think you're missing anything subtle. I think it's just the
most playable version of the FedEx quest I've seen so far.
Amanda Walker
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