[MUD-Dev] Blog about GDC implies changes to MMORPG population
Amanda Walker
amanda at alfar.com
Fri Jun 24 17:48:08 CEST 2005
On Jun 22, 2005, at 4:50 PM, Ken Snider wrote:
> Would concepts like the above [ATITD] likely cross the boundary
> from "puzzle" game, into "real", for you, without entering the
> pitfalls I described above?
It certainly sounds like an attempt at it. I haven't played ATITD
yet, so I can't really tell if it succeeds for me or not :-).
Amanda Walker
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list