[MUD-Dev] SOC: Use of MUDs as teaching/organizational tools for schools and businesses
Exar Kun
exar_kun at earthlink.net
Fri Mar 25 21:17:19 CET 2005
Chris Yeh <chrisyeh at pacbell.net> wrote:
> Since I am less familiar with some of the more innovative (read:
> non-mainstream-publisher-developed) virtual worlds out there, I
> was hoping that some of the folks on the list might have some
> suggestions for Don that I can pass along. If there aren't any
> good examples, I think it would be interesting to hear how people
> think it would be possible to create one without a lot of money.
http://www.polserver.com/modules.php?name=Downloads
That will get you to the POL forum's download center where you can
download the Ultima Online emulator POL (Pen-Ultima Online). With
the $20 client from Best Buy he and anyone he likes can be testing
virtual communities until their eyeballs dry out.
The distro-emulator is pretty much ready to go out of the box with
only minor adjustments. I can run the emulator and the client on my
laptop along with a dozen or so friends with no trouble. We run our
server from a server-class machine, however. The upward limit I've
heard is about 250 active players at one time.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list