[MUD-Dev2] [DESIGN/OPERATION] A rant about NPC ops
Dave Scheffer
dubiousadvocate at hotmail.com
Fri Apr 13 11:20:38 CEST 2007
"Jeffrey Kesselman" <jeffpk at gmail.com> wrote:
> Okay, this is a bit of a rant, so excuse me...
Nothing wrong with venting but it wouldn't hurt to also outline
alternative approaches to impromptu in-game events and appearances.
I quit playing CoX due to the repetitive missions with no real
alternative playstyles. But I did enjoy their surprise nemesis events.
There's a limit to what can be done in a cost effective manner without
disruption to current greenlawn & maintenance schedules.
Dave Scheffer
More information about the mud-dev2-archive
mailing list