[MUD-Dev2] [DESIGN/OPERATION] A rant about NPC ops

Jeffrey Kesselman jeffpk at gmail.com
Tue Apr 24 23:51:51 CEST 2007


On 4/18/07, Dave Scheffer <dubiousadvocate at hotmail.com> wrote:

> Gotcha.  I was thinking in more abstract terms than the specific context of
> CoX, a context which I admit I found personally unrewarding.  I haven't
> played since a few months before CoV was released so it is possible I'd find
> the play more enjoyable since I can now supplement "kill every bot that
> moves" with "kill every Oppositely Aligned Player that moves:... :-)

heh.  Only in arenas or specially designed zones that are effectively
minigames.  (Think arenas with goals and scoring.)  Other then that
the "sides" are kept away from each other.



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