[MUD-Dev2] [DESIGN] AJAX Client/Servers?
Morris Cox
morriscox at gmail.com
Fri Feb 16 12:20:03 CET 2007
On 2/14/07, Morris Cox <morriscox at gmail.com> wrote:
> On 2/14/07, Phillip Lenhardt <philen at monkey.org> wrote:
> > Is anyone aware of or working on AJAX(ish) client/server code for
> > something mud-like? I am specifically not interested in emulating
> > a telnet+ansi connection in a browser. I am interested in the
> > details of making http 1.1 keep-alive and chunking work (correctly?
> > at all?) to minimize the amount of socket creation/teardown, error
> > detection and recovery when sockets/connections close, etc. Extra
> > points if the server end code is in python.
>
> I would also like to know. However, keep in mind that AJAX refers to
> Javascript and XML. That means that MUDs and the like would have to
> use or be compatible with the two. I know that the OpenSource
> Metaverse Project (OSMP) at http://www.metaverse-project.com/ uses
> XML. I don't know how well that might work for you. Seems to be C# on
> the backend.
> --
> Morris Cox
I also want to add that OSMP does also use Python and GTK#.
http://www.metaverse-project.com/forums/viewtopic.php?t=289 C# seems
to be for the client. However, I don't see signs of a web interface,
so unless someone made one... It seems to be more of an open-source
version of Second Life.
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