[MUD-Dev2] [MUD-Dev] [REPOST] Griefing
Dana V. Baldwin
dbaldwin at playnet.com
Fri Jun 29 17:49:15 CEST 2007
Jeffrey Kesselman wrote:
> There are many many ways to grief, a maxxed pkiller is just one case.
> And the worst griefer actually is the one who picks on newbs because
> they drive people trying the game out away.
>
Isn't this example a little dates? Sure, it was an interesting
experiment 10 years ago but I can't think of a successful modern game
that even allows that as a playstyle. I hope we all learned what a
disaster this is waiting to happen. Unregulated PvP and level based
character progression just dont' mix well together.
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