[MUD-Dev2] [ANNOUNCE] What Makes A Next-Gen Game?

Morgan Ramsay morgan at igda-sandiego.org
Mon Mar 19 10:08:04 CET 2007


International Game Developers Association, San Diego is producing a
panel discussion involving leading members of the gaming media. This
event will
occur on Thursday, 29 March 2007, from 6:30 to 9:45 PM at Qualcomm
Auditorium in San Diego. I've included a brief description of the event
below.

###

What Makes A Next-Gen Game?

The next generation of interactive entertainment is here! Or is it? What
do our customers think? What do the people who are at the front line
between
our products and our audiences have to say about it? 

Explore the state of next-generation games with

        * editor-in-chief Dave Halverson from Play Magazine;
        * editor-in-chief Francesca Reyes from Official Xbox Magazine;
        * deputy editor-in-chief Kaiser Hwang from PSM;
        * editor Brendan Sheffield from Game Developer Magazine;
        * contributing writer Paul Semel for GamePro, Electronic Gaming
        Monthly, and others;
        * and Game Head host Geoff Keighley from Spike TV.

Don't miss out on this exclusive, free event. Register now!

For more information, visit:
http://www.igda-sandiego.org/web/176

###

If you have any questions you would like to ask any of these panelists,
please e-mail questions at igda-sandiego.org. If you would like to be
credited
for your question(s), let us know your name and organization. 

This being an online games list, I have to ask. What makes a next-gen
MMOG? A next-gen virtual world?



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