[MUD-Dev2] [OFF-TOPIC] City of Heroes tangent (was: genre vs creativity)

cruise cruise at casual-tempest.net
Tue Mar 20 13:08:41 CET 2007


Thus spake Jeffrey Kesselman...
> On 3/16/07, Damion Schubert <dschubert at gmail.com> wrote:
> 
>> 2) A truly marvelous Unique Selling Proposition, that is all about the
>> best Character Creation system in the genre.  If there was ever a
>> game that wanted its customers to have dozens of alts, it's this one!
> 
> I don't entierly agree.
> 
> The system LOOKS very flexible  on the surface, but get into it and
> you'll find that balance is a real issue.  While many combinations are
> *possible* many are also frustratingly ineffective.

Pretty sure Damion was talking about the costume designer, not the power 
selection.

There's probably an interesting psychological discussion surrounding why 
I immediately assumed "costume" and you assumed "powers" when Damion 
said "character creation."

I've always wanted to define how my avatars look much more freely, 
without being efficiently "encouraged" into wearing certain items 
because of the stats, etc. Another reason I enjoy Morrowind/Oblivion is 
the ability to add the effects you want onto clothing you choose (within 
some limits).



More information about the mud-dev2-archive mailing list