[MUD-Dev2] [NEWS] Sigil / Vanguard fallout ... the ex-employeeinterview
Mike Rozak
Mike at mxac.com.au
Thu May 17 18:32:54 CEST 2007
Adam Martin wrote:
> Ex-Sigil: Vanguard had one internal tester for probably 95% of the
> design cycle.
As I was reading this, I was thinking that this interview (or at least the
info) may go down in history as part of the syllabus for "What not to do
when creating a $30M MMORPG" (or any piece of software). It might make a
good GDC/Austin talk too.
Of course, an experienced MMORPG developer like Brad would never bother
hiring an outside consultant (like Jessica Mulligan, Richard Bartle, Brian
Psychochild Green, etc.), but in my mind's eye, I can easily imagine the
sense of disbelief that a hypothetical consultant would experience upon
hearing/seeing some of this.
In some ways it's ironic (if it's true): It's a text-book case of "what NOT
to do" (release early, buggy, etc.) by an experienced development team with
heaps of money.
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