[MUD-Dev2] [ANNOUNCE] MetaPlace
Morris Cox
morriscox at gmail.com
Thu Oct 4 10:09:20 CEST 2007
On 9/28/07, Dana V. Baldwin <dbaldwin at playnet.com> wrote:
> I've been recently on the Fiest kick again myself and your post reminded
> me of a hub world I built for NWN where the different NPCs would send
> the group on the server on an adventure (launching a module on the
> server) and they could talk to an NPC in the new module that I custom
> placed to bring them back.
Another Feist lover. Pug and Macros the Black were my favorite
characters, though the guy who kept pulling oranges out was also good.
Would like to see a movie based on it as long as they did a decent job
on it.
> Certainly nothing extraordinary there but it made for a very fun and
> quick persistent style world for the guys on my server.
>
> I should think that Aerea (I can never spell that thing Raf!) will be
> rife with similar things much the way that other VWs have portal areas.
> Hosting a portal area with an RSS feed and some community tools for
> rating the destinations might make for a wonderful utility world for
> other avatars. A BoingBoing (or Digg for that matter) for the "Web 3.d"
> or whatever we care to call virtual web worlds this week.
You could have more than one RSS feed for all sorts of things.
Depending on the game, one could be notified that it's their turn
(e.g. Civ 4), that someone hostile had entered their sector (Eve
Online?), that a raid was available (WoW, EQ2, etc.), that a certain
game is now accepting invites, and so on.
--
Morris Cox
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