[MUD-Dev2] [BIZ] Project Darkstar - my take on it
Michael Hartman
mlist at thresholdrpg.com
Fri Sep 14 11:59:48 CEST 2007
Jeffrey Kesselman wrote:
> Ironically, we have quite a number of customers right now and very few
> of them are the small independent guys we initially expected.
> Instead, we had some very big people come knocking right away.
Do you think this will eventually result in a change of focus away from
being that third party, open source gaming engine people have been
looking for as the holy grail of independent MMO creation?
More information about the mud-dev2-archive
mailing list