[MUD-Dev2] [BIZ] Project Darkstar - my take on it
Jeffrey Kesselman
jeffpk at gmail.com
Tue Sep 18 11:04:06 CEST 2007
On 9/14/07, Michael Hartman <mlist at thresholdrpg.com> wrote:
> Jeffrey Kesselman wrote:
> > Ironically, we have quite a number of customers right now and very few
> > of them are the small independent guys we initially expected.
> > Instead, we had some very big people come knocking right away.
>
> Do you think this will eventually result in a change of focus away from
> being that third party, open source gaming engine people have been
> looking for as the holy grail of independent MMO creation?
Good question.
The answer is absolutely not.
A big part of the Sun strategy here is to grow the online game market
because its a server hungry market. We can't do that by just enabling
the big guys. The really explosive growth comes when lots of little
shops get into the picture 8)
But the big guys DO impress upper management and help us to keep going
until that growth occurs ;)
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