[MUD-Dev2] [Media] Informal poll on MMOWatch
Dana V. Baldwin
dbaldwin at playnet.com
Wed Apr 2 10:08:38 CEST 2008
Mike Rozak wrote:
> A small (informal) poll on the mmo.rpgwatch.com web-site just caught my eye:
>
>
> Favourite RPG element?
>
> NPC interaction (33.77%)
> Character development (29.87%)
> Combat (4.16%)
> Exploration (24.68%)
> Puzzles (1.3%)
> Questing (6.23%)
>
>
> If these numbers are right, why do MMOs (except perhaps Bioware's
> secret MMO) spend so LITTLE time on "NPC interaction" and
> "Exploration", and so MUCH time on "Combat" and "Questing"?
>
>
Because MMOs aren't usually RPGs despite what might be in the tag?
A look at the games they list (all MMOs) doesn't really show me any
games that I consider by nature RPG games. Sure, they all have RPG
communities within them and I've played most of them in such a
community, but most of the people I played around (not with) were not
role players in the hard core sense. Perhaps the readers of rpgwatch.com
are more of the hard core type?
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