[MUD-Dev2] Bad Terminology: MMO, MMORPG vs. MUD
Mike Sellers
mike at onlinealchemy.com
Sat Oct 11 17:32:49 CEST 2008
Mike Oxford wrote:
> Jon Mayo wrote:
> > But in all seriousness, if the industry decides a term is
> > notmarketable anymore. Like the term MMO becomes way too diluted
> > thensomeone will pick some new term or acryonym and push
> that newpseudo-brand.
> >
> May I suggest everyone start using "plod?"
>
> What's a plod?
>
> It's a noun. "Did you play on CompanyX's new plod?"
> It's a verb. "Hey, you going to plod tonight?"
> It's an adjective: "That game was a plod."
> It's an adverb: "Our session was ploddingly good."
Given this, how about a few other contenders:
MUCUS: Multi-User Combined Unlimited Simulation
PUS: Persistent User Simulation
SCUM: Symbolic Combined User Modalities
I'm sure we could come up with more along these lines with a little thought.
> It's not cynicism ... it's just an observation.
Oh. Mine was more cynicism. And disbelief that people are twisted up about
an acronym like 'MMOG.' I think maybe some of you need to spend a little
more time with the military to get this aversion to odd acronyms wrung out
of you.
Mike Sellers
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