[MUD-Dev2] Bad Terminology: MMO, MMORPG vs. MUD

Mike Sellers mike at onlinealchemy.com
Sat Oct 11 17:32:49 CEST 2008


Mike Oxford wrote: 
> Jon Mayo wrote:
> > But in all seriousness, if the industry decides a term is 
> > notmarketable anymore. Like the term MMO becomes way too diluted 
> > thensomeone will pick some new term or acryonym and push 
> that newpseudo-brand.
> >   
> May I suggest everyone start using "plod?"
> 
> What's a plod?
> 
> It's a noun.  "Did you play on CompanyX's new plod?"
> It's a verb.  "Hey, you going to plod tonight?"
> It's an adjective: "That game was a plod."
> It's an adverb: "Our session was ploddingly good."

Given this, how about a few other contenders:

MUCUS: Multi-User Combined Unlimited Simulation
PUS: Persistent User Simulation
SCUM: Symbolic Combined User Modalities

I'm sure we could come up with more along these lines with a little thought.

> It's not cynicism ... it's just an observation.

Oh.  Mine was more cynicism.  And disbelief that people are twisted up about
an acronym like 'MMOG.'  I think maybe some of you need to spend a little
more time with the military to get this aversion to odd acronyms wrung out
of you.

Mike Sellers




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