[DGD]reset() and other banana peels...
Imo Wright
and_it_rained at email.com
Tue Aug 22 23:05:10 CEST 2000
In case all of you didn't notice, I'm really just starting out crunching my
own mud, and I'm trying to make it as non-CPU chewing as possible. One
function that I'm slipping up on a lot is reset(). It's probably going to
be called a whole lot, which could be a Bad Thing if it isn't written
effectively. I've re-written it about five times, but it still doesn't look
too effective. Anyone else out there got any ideas?
Thanks,
--
Imogen Wright
and_it_rained at email.com
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