[DGD]Unicode support planned?

Jason Cone jcone at uscdev.com
Sun Jan 9 19:59:49 CET 2000


Greetings.

What with the previous poster inquiring about the filtering of specific
character ranges, I've been reminded of something I meant to inquire about a
while ago.  Is there any sort of plan to incorporate Unicode support in DGD?
Specifically, has native double-byte character set support been planned?  I
was convinced that this could be simulated to some extent, but the fact that
certain ranges are in fact being filtered out, even a simulation might not
be possible.

Thoughts?

Jason



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