[DGD] Compilation in System...
Erwin Harte
harte at xs4all.nl
Tue Dec 11 21:29:10 CET 2001
On Tue, Dec 11, 2001 at 08:04:47PM +0000, Shevek wrote:
> Hi, just joined the list. I had a read through the archive messages but
> couldn't find anything to help me out with this, so I hope these questions
> aren't too dumb.
>
> I'm using DGD 1.2p1 and just the vanilla kernel lib.
>
[...]
>
> The test file was very simple, just a tiny create function. And it has no
> errors because it will compile within admin's folder. Is it just a
> permissions problem? Because I would have thought admin could compile in
> any directory.
Do you have something like this in your ~System/initd.c:
add_user("System");
set_access("System", "/", FULL_ACCESS);
I.e: Adding a pseudo-user System to the system (sic) and giving it
access to the entire place?
> Second problem is pretty much related to the first. Using the kernel lib
> imposes a certain directory structure upon you (So sayeth the overview). My
> question is wether everything for the mudlib has to go under /usr/System or
> if I can simply have say a /World folder to hold anything that's 'live'
> code? Which is what I'm doing right now as I can't get anything to compile
> under System unless I put the command in Initd and reboot.
I'd suggest putting it in /usr/World, if anywhere. Be sure to create
a pseudo-user for that, with 'grant World access'.
Regards,
Erwin.
--
Erwin Harte <harte at xs4all.nl>
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