[DGD] Windows DgdBuild using .Net
dannic at orpgs.com
dannic at orpgs.com
Thu Feb 5 01:49:58 CET 2004
Ok. I was having some issues with building dgd under windows XP using
visual .Net. Wanted to run this by and see if there was going to be a problem
with me doing this.
I was getting an error in process.h.
Basicly the problem was here.
if _MSC_VER >= 1200
_CRTIMP __declspec(noreturn) void __cdecl abort(void); <-----------
_CRTIMP __declspec(noreturn) void __cdecl exit(int); <-----------
_CRTIMP __declspec(noreturn) void __cdecl _exit(int);
#else
_CRTIMP void __cdecl abort(void);
_CRTIMP void __cdecl exit(int);
_CRTIMP void __cdecl _exit(int);
#endif
Now if i removed the if part of the statement and used this.
_CRTIMP void __cdecl abort(void);
_CRTIMP void __cdecl exit(int);
_CRTIMP void __cdecl _exit(int);
Everything seems to build and run ok.
Just want to make sure I haven't broken anything that is going to be a problem
later on.
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