[DGD] Windows DgdBuild using .Net

dannic at orpgs.com dannic at orpgs.com
Thu Feb 5 01:49:58 CET 2004


Ok.  I was having some issues with building dgd under windows XP using 
visual .Net.  Wanted to run this by and see if there was going to be a problem 
with me doing this.

I was getting an error in process.h.

Basicly the problem was here.

if     _MSC_VER >= 1200
_CRTIMP __declspec(noreturn) void __cdecl abort(void);       <-----------
_CRTIMP __declspec(noreturn) void __cdecl exit(int);         <-----------
_CRTIMP __declspec(noreturn) void __cdecl _exit(int);
#else
_CRTIMP void __cdecl abort(void);
_CRTIMP void __cdecl exit(int);
_CRTIMP void __cdecl _exit(int);
#endif

Now if i removed the if part of the statement and used this.

_CRTIMP void __cdecl abort(void);
_CRTIMP void __cdecl exit(int);
_CRTIMP void __cdecl _exit(int);

Everything seems to build and run ok.

Just want to make sure I haven't broken anything that is going to be a problem 
later on.
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