[DGD] Persistance

Felix A. Croes felix at dworkin.nl
Thu Jan 8 16:02:21 CET 2004


"Robert Forshaw" <iouswuoibev at hotmail.com> wrote:

> > > Hang on, I never thought about this in full, but when a user logs off 
> >their
> > > progress needs to be saved, and not with a statedump, obviously...
> >
> >Why not?
>
> Because when a statedump occurs when User A quits, their progress is saved, 
> but User B may not have been around for a while and is no longer present in 
> memory, hence when the statedump occurs User B's progress is lost forever.

So why is User B's object not around?  Who ran away with it, and why?

Regards,
Dworkin
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