[DGD] Changing connect() (network package)
Shentino
shentino at gmail.com
Mon Dec 10 23:02:35 CET 2007
I'm actually been thinking of making a new version of the network
package that plays nicer by using the extension interface, and that
won't interfere with the "legacy" behavior of vanilla DGD.
Haven't a clue how to do it, but using an interface specifically
designed for such extensions methinks cross-version compatibility will
be better. :/
On Dec 9, 2007 9:58 AM, <bart at wotf.org> wrote:
> On Sun, 9 Dec 2007 17:51:40 +0100, Petter Nyström wrote
> > While you are familiarizing yourself with the network code, you
> > should re-write it to work with the latest branch of DGD! I know I
> > am not the only one that would be interested in playing with it then.
>
> Hehe, I had expected that comment. I have looked at it a few times and have
> been talking about it with some people on intermud 3, and it looks like a way
> more complez task then the changes I made.
>
> I may look at it sometime, but don't hold your breath. For now I have a lot of
> code that runs well on 1.2p4 and not much of a need to move away from it (yet?).
>
> Bart.
>
>
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