[DGD] Codes of conduct on a mud
Raymond Jennings
shentino at gmail.com
Sun Dec 16 07:23:40 CET 2018
Ok, so one thing that caught my interest lately, is rules and
enforcement on a mud.
Some common themes:
* a chain of command saying who gets to boss who around. Plus there's
also the infamous "Confessions of an archwizard"
* Forbidding multi-accounting or multi-charing
* Forbidding bots/macros
* Forbidding advertising of other muds
* Forbidding the sharing of quest information.
Any commentary?
Mine tend to mimic skotos principles, and the whole bit about quest
information is neatly summed up by a general principle of not
metagaming by blurring the boundaries between IC and OOC.
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