[DGD] Codes of conduct on a mud

Raymond Jennings shentino at gmail.com
Sun Dec 16 07:23:40 CET 2018


Ok, so one thing that caught my interest lately, is rules and
enforcement on a mud.

Some common themes:

* a chain of command saying who gets to boss who around.  Plus there's
also the infamous "Confessions of an archwizard"

* Forbidding multi-accounting or multi-charing

* Forbidding bots/macros

* Forbidding advertising of other muds

* Forbidding the sharing of quest information.

Any commentary?

Mine tend to mimic skotos principles, and the whole bit about quest
information is neatly summed up by a general principle of not
metagaming by blurring the boundaries between IC and OOC.



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