Reasonable danger [was Alright... IF your gonan do DESIESE...]
Matt Chatterley
root at mpc.dyn.ml.org
Sun Jun 1 16:25:43 CEST 1997
On Wed, 28 May 1997, Caliban Tiresias Darklock wrote:
> Adam Wiggins wrote:
> >
> > It's fine to have dangerous stuff around (dragons
> > ravaging the land, even) as long as there are ways 'out' for a
> > semi-ingenious player (hiding where the dragon can't see you, running away,
> > whatever).
>
> YES. DEFINITELY.
>
> And try never, ever, ever to put a level 35-50 area full of aggros
> directly adjoining a level 5-10 area, with nothing more than a sign
> saying 'here is danger' to indicate the change.
Yeah.. it's not only a little artificial (depending how the sign is
worded), but also not very friendly.
Tessalating your areas so that they join onto reasonably close ranged
areas is just common sense - but you need to make it fit in with the rest
of the land too. For instance, if you have a tundra area, with small
animals on it (newbie levels), you can't really affix a level with frost
giants in it, if they're high level monsters, but nor should they be low
level monsters. Heh. :P
Regards,
-Matt Chatterley
http://user.itl.net/~neddy/index.html
"Fishing is complete and utter madness." -Spike Milligan
More information about the mud-dev-archive
mailing list