[MUD-Dev] Re: WIRED: Kilers have more fun

S. Patrick Gallaty choke at sirius.com
Wed Jul 22 09:16:30 CEST 1998


-----Original Message-----
From: Koster, Raph <rkoster at origin.ea.com>
To: 'mud-dev at kanga.nu' <mud-dev at kanga.nu>
Cc: pixel at bga.com <pixel at bga.com>
Date: Wednesday, 22 July, 1998 08:16
Subject: [MUD-Dev] Re: WIRED: Kilers have more fun


[ shnip ]

>Gotta second this, Harvey's article is quite nice, I was surprised to
>see it on OGR, actually. Tangential mud connection--he worked on
>FireTeam, which I don't know if any listmembers are familiar with? A
>cooperative Internet-play game that uses voice for team communications.
>
>-Raph


Ah yeah, I was an alpha/beta tester for fireteam and a friend got hired
as QA there.  Interesting stuff.

They use voice comms in the game for player coordination, and it's 
very interesting.  That kind of intimacy really changes the game 
experience - where people on your team are yelling and swearing
and cheering, it's quite engaging.






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