[MUD-Dev] Re: WIRED: Kilers have more fun

Chris Gray cg at ami-cg.GraySage.Edmonton.AB.CA
Mon Jul 27 20:08:17 CEST 1998


[Caliban Tiresias Darklock:]

 >Players NEVER care. We keep talking about all these things, all this stuff,
 >that NO ONE CARES ABOUT. Remember the Bard's Tale series? I think there
 >were FOUR monster pictures in the whole game. The name of the monster was
 >different, but look... same picture, same four-frame looping animation. And
 >guess what? We didn't care! We could give a flying leap at a rolling donut!
 >The important thing was that you had cool spells, cool character classes,
 >and a cool quest!

Hmm. I distinctly remember complaining that the pictures were the same.
I soon got over it, but would have likely the visual clues, so that I
could minimize the amount of attention I had to give it. I recall being
amusing by things like the edible worm rounds, however.

Appearance does matter, in general. I enjoyed Bard's Tale I, and only
got annoyed at the very last level, which required characters
significantly more advanced than we had, so we never finished. That
was a bummer. I looked forward to Bard's Tale II, and bought it. The
backgrounds (the green bone things) were totally ludicrous however,
and turned me off (not for being ugly, but for just not making any
sense at all, and ruining any sense of being there) so much that I
quickly gave up on it.

Just shows again, I think, that different things are important to
different people.

--
Chris Gray     cg at ami-cg.GraySage.Edmonton.AB.CA




More information about the mud-dev-archive mailing list