[MUD-Dev] Re: Affordances and social method

Mike Sellers mike at bignetwork.com
Thu Jul 30 17:56:48 CEST 1998


At 11:02 AM 7/30/98 -0700, S. Patrick Gallaty wrote:
>| I envision a build and conquer Mud where all sides duke it
>|out, one seems to win and becomes bloated.  Small rebel forces=20
>|contune to make pot shots at the giant until either onc succeeds and
>|dethrones it, or social meltdown and civil war break the giant=20
>|into factions and every thing starts right over again...
>|
>
>I've thought about this a lot... and the mechanism I envisioned was
>one where individuals could only have command of a certain
>number of people, thus setting up a heirarchy...=20

I believe 2am Games has already done this online.  Anyone played their game?


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